Ken Orr wrote ( in Cutter IT Journal Vol.3, No. 7 ):

Agile . since Jun 23 . Index . DOCs TOP TOC

The Agile Development Approach


If CMM is a set of loosely connected software management best practices, agile development is a set of highly integrated development and management practices.11 In his book, Extreme Programming Explained [1], Beck proposes 12 different ideas that are key to his form of agile development:12

        1.      The planning game

        2.      Small releases

        3.      Metaphor

        4.      Simple design

        5.      Testing

        6.      Refactoring

        7.      Pair programming

        8.      Collective ownership

        9.      Continuous integration

        10.  40-hour week

        11.  On-site customer

        12.  Coding standards

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The Planning Game

Small Releases

Metaphor

Simple Design

Testing

Refactoring

Pair Programming

Collective Ownership

Continuous Integration

The 40-Hour Week

The On-Site Customer

Coding Standards

Agile . since Jun 23 . Index . DOCs TOP TOC

The Planning Game


For Beck, "software development is always an evolving dialogue between the possible and the desirable" [1]. Neither the customers (business users) nor the technical folks should have complete control. The business users decide scope and priorities, as well as the time and scope of the product releases. The technical people, on the other hand, decide estimates, technical consequences, the development process, and detail scheduling. In XP projects, the planning game is a give-and-take process emphasizing true collaboration.

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